I also have a bunch of these: unity-2d-panel: [WARNING] GLib-GObject: invalid (NULL) pointer instance unity-2d-panel: [CRITICAL] GLib-GObject: g_signal_handler_disconnect: assertion `G_TYPE_CHECK_INSTANCE (instance)' failed unity-2d-panel: [WARNING] GLib-GObject: invalid (NULL) pointer instance unity-2d-panel: [CRITICAL] GLib-GObject: g_signal_handler_disconnect: assertion `G_TYPE_CHECK_INSTANCE (instance)' failed unity-2d-panel: [WARNING] GLib-GObject: invalid (NULL) pointer instance unity-2d-panel: [CRITICAL] GLib-GObject: g_signal_handler_disconnect: assertion `G_TYPE_CHECK_INSTANCE (instance)' failed
I also have a bunch of these: handler_ disconnect: assertion `G_TYPE_ CHECK_INSTANCE (instance)' failed handler_ disconnect: assertion `G_TYPE_ CHECK_INSTANCE (instance)' failed handler_ disconnect: assertion `G_TYPE_ CHECK_INSTANCE (instance)' failed
unity-2d-panel: [WARNING] GLib-GObject: invalid (NULL) pointer instance
unity-2d-panel: [CRITICAL] GLib-GObject: g_signal_
unity-2d-panel: [WARNING] GLib-GObject: invalid (NULL) pointer instance
unity-2d-panel: [CRITICAL] GLib-GObject: g_signal_
unity-2d-panel: [WARNING] GLib-GObject: invalid (NULL) pointer instance
unity-2d-panel: [CRITICAL] GLib-GObject: g_signal_