Just wanted to add another confirmation to the thread. I'm using 12.04 with Unity 2D, and indicator-multiload uses over 1 GB RAM after the weekend. Killing it frees all the memory, and I relaunch it.
Just wanted to add another confirmation to the thread. I'm using 12.04 with Unity 2D, and indicator-multiload uses over 1 GB RAM after the weekend. Killing it frees all the memory, and I relaunch it.