It looks like the gesture handler that implements multitouch support is the culprit: commenting out its instantiation in launcher.cpp, I manage to get the launcher to run.
That doesn’t get us rid of the X errors, but that’s likely a separate (and less critical) issue.
It looks like the gesture handler that implements multitouch support is the culprit: commenting out its instantiation in launcher.cpp, I manage to get the launcher to run.
That doesn’t get us rid of the X errors, but that’s likely a separate (and less critical) issue.