Comment 0 for bug 1604029

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Albert Astals Cid (aacid) wrote : UCUnits::resolveResource takes up to 23% of CPU time when scrolling a long Unity8-dash Scope

According to the attached callgrind trace (obtaining scrolling up/down the fake_ubrick_scope) one can see that calls to Image item setSource end up intercepted by UCQQuickImageExtension::setSource that goes ends up in UCUnits::resolveResource

That takes 23% of the total CPU time looking for which file to actually open.