Hi Vish,
Sorry - I'm well aware that the icons need to be pixel aligned to a standardised size canvas. These had a 52px outline to represent their position within the bounds of a launcher tile and do actually require a different treatment for their tiles. The inclusion of this outline was an oversight on our part and I believe this is why they were rendering blurred.
Hi Vish,
Sorry - I'm well aware that the icons need to be pixel aligned to a standardised size canvas. These had a 52px outline to represent their position within the bounds of a launcher tile and do actually require a different treatment for their tiles. The inclusion of this outline was an oversight on our part and I believe this is why they were rendering blurred.