Comment 22 for bug 1001033

Revision history for this message
Weeble (clockworksaint) wrote :

I think this part of the Pygame API is a relatively thin wrapper around SDL. I am pretty sure that the size parameter to pygame.font.Font/SysFont is a pixel size, not a point size, to remain consistent with the rest of that system.

I'm pretty certain that I can remove Pygame from the equation. I'll do that when I have time. I also expect that SDL can be removed too, although that's more speculative. There's certainly something weird in FreeType that it can discern some difference between these fonts even when all the relevant glyph metrics are identical.