It seems the bug is gone if I choose OSS audio driver instead of ALSA in smplayer settings. Why would it work?
Worth noting may be that I do *not* use PulseAudio - it was too buggy for me so now I rely on a pure ALSA itself.
It seems the bug is gone if I choose OSS audio driver instead of ALSA in smplayer settings. Why would it work?
Worth noting may be that I do *not* use PulseAudio - it was too buggy for me so now I rely on a pure ALSA itself.