Comment 6 for bug 1583088

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Gerry Boland (gerboland) wrote : Re: Randomly corrupt characters in text rendering, mainly in Unity8 window titlebars

This is on Intel I guess? Your investigations into bug 1580792 does point out that the driver complains of a bad argument to glCopyTexSubImage - the only consumer of glCopyTexSubImage that I can find is in the Qt's font rendering system - so if it fails, it would cause font rendering issues. That's my best guess currently