AFAIK, this error always gets spat out when the server vanishes and the client doesn't expect it. Are you sure unity8 hadn't crashed and quickly restarted?
Also, are we sure we need to keep this bug open when bug 1368652 and bug 1312099 already exist?
AFAIK, this error always gets spat out when the server vanishes and the client doesn't expect it. Are you sure unity8 hadn't crashed and quickly restarted?
Also, are we sure we need to keep this bug open when bug 1368652 and bug 1312099 already exist?