The only PyOpenGL application I have is FretsOnFire (package "fretsonfire" in Gutsy archive). I get about 10fps on the *menus*, but funnily enough about 25 in the actual game.
While I'm prepared to believe that for some other graphics cards with some other drivers and some other applications, the 3.0 alpha brings some improvements, it certainly doesn't for me.
Please try FretsOnFire with both 3.0 and 2.0.1 and see if this affects your hardware.
The only PyOpenGL application I have is FretsOnFire (package "fretsonfire" in Gutsy archive). I get about 10fps on the *menus*, but funnily enough about 25 in the actual game.
While I'm prepared to believe that for some other graphics cards with some other drivers and some other applications, the 3.0 alpha brings some improvements, it certainly doesn't for me.
Please try FretsOnFire with both 3.0 and 2.0.1 and see if this affects your hardware.