If I'm not mistaken, there's a compile time debug option for SDL, not in pygame itself. Either way, this issue has been tracked upstream and is reported to be fixed in upstream mercurial repository: https://bitbucket.org/pygame/pygame/issue/63
If I'm not mistaken, there's a compile time debug option for SDL, not in pygame itself. Either way, this issue has been tracked upstream and is reported to be fixed in upstream mercurial repository: https:/ /bitbucket. org/pygame/ pygame/ issue/63