prboom hangs a few second after starting a game
Bug #139955 reported by
Pascal de Bruijn
This bug report is a duplicate of:
Bug #101936: [apport] prboom crashed with SIGSEGV in free().
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Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
prboom (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
When starting prboom (with both freedoom, as well as the real doom2.wad), it hangs a few seconds after starting the game.
How to reproduce:
- Start prboom
- Select New Game
- Select a difficulty
- Walk around a little bit, picking up some items, killing some sergeants...
- Hang!
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It seems that it hangs on sound output: if you start it with -nofullscreen -nojoy -nomouse and it hangs, try to close its window. The console output will halt on a sound system deinit routine. Leave the window be, it will close itself eventually. Or you can kill it with kill -9 prboom