Hmm, no where have I seen nvidia say "they'd rather we not use 295.40." It appears they're aware of the issue and working on a fix, and only suggest testing on the .33 version or use it as a temporary workaround.
Hmm, no where have I seen nvidia say "they'd rather we not use 295.40." It appears they're aware of the issue and working on a fix, and only suggest testing on the .33 version or use it as a temporary workaround.