StacktraceTop: nux::Memcpy (Dest=0x9f415008, Src=0x9abef008, Count=3403334552) at /usr/include/i386-linux-gnu/bits/string3.h:52 nux::Texture2D::GetData (this=0xae236b0, Buffer=0x9f415008, MipIndex=0, StrideY=-891632744, face=0) at ./GLTextureResourceManager.cpp:356 nux::CachedTexture2D::LoadMipLevel (this=0x9e6a000, SourceTexture=0xae236b0, MipLevel=0) at ./GLTextureResourceManager.cpp:471 nux::CachedTexture2D::CachedTexture2D (this=0x9e6a000, ResourceManager=0x9f415020, SourceTexture=0xae236b0) at ./GLTextureResourceManager.cpp:421 nux::TGLResourceFactory<nux::Texture2D, nux::CachedTexture2D>::BuildResource (this=0xb45f4b40, ResourceManager=0xa00abc4, Resource=0xae236b0) at ./GLResourceManager.h:217
StacktraceTop: i386-linux- gnu/bits/ string3. h:52 ::GetData (this=0xae236b0, Buffer=0x9f415008, MipIndex=0, StrideY=-891632744, face=0) at ./GLTextureReso urceManager. cpp:356 ture2D: :LoadMipLevel (this=0x9e6a000, SourceTexture= 0xae236b0, MipLevel=0) at ./GLTextureReso urceManager. cpp:471 ture2D: :CachedTexture2 D (this=0x9e6a000, ResourceManager =0x9f415020, SourceTexture= 0xae236b0) at ./GLTextureReso urceManager. cpp:421 ceFactory< nux::Texture2D, nux::CachedText ure2D>: :BuildResource (this=0xb45f4b40, ResourceManager =0xa00abc4, Resource=0xae236b0) at ./GLResourceMan ager.h: 217
nux::Memcpy (Dest=0x9f415008, Src=0x9abef008, Count=3403334552) at /usr/include/
nux::Texture2D
nux::CachedTex
nux::CachedTex
nux::TGLResour