glxinfo:
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 9.0.1
OpenGL shading language version string: 1.20
This is actually a good thing and we don't want to fall back to LLVMpipe. Because it seems the Software Rasterizer will automatically use LLVMpipe where it needs to. And sticking with it you will still get access to your 2D acceleration provided by the Mali X driver. However forcing LLVMpipe as we do right now is a problem. Because forcing LLVMpipe will not allow you to use the 2D acceleration.
glxinfo:
OpenGL vendor string: Mesa Project
OpenGL renderer string: Software Rasterizer
OpenGL version string: 2.1 Mesa 9.0.1
OpenGL shading language version string: 1.20
This is actually a good thing and we don't want to fall back to LLVMpipe. Because it seems the Software Rasterizer will automatically use LLVMpipe where it needs to. And sticking with it you will still get access to your 2D acceleration provided by the Mali X driver. However forcing LLVMpipe as we do right now is a problem. Because forcing LLVMpipe will not allow you to use the 2D acceleration.