Hmm, the same behavior afflicts Assaultcube, however if I set assaultcube to use 1920x1080 it works. Does Nexuiz and Assaultcube share code or do they use a common library underneath (or maybe it's GL/X server??)
Dave
Hmm, the same behavior afflicts Assaultcube, however if I set assaultcube to use 1920x1080 it works.
Does Nexuiz and Assaultcube share code or do they use a common library underneath (or maybe it's GL/X server??)
Dave