14:57 < krom> try svn
14:57 < krom> soon new version
14:59 < cojack> huh gdb don't found debug symbols
14:59 < cojack> shit :(
14:59 < krom> that looks like the error of mouse over border
15:00 < krom> and machine looks like 64bit, svn is good
Also new sound of backtrace:
(gdb) thread apply all backtrace
Thread 3 (Thread 0x7ffff3cb5910 (LWP 3294)):
#0 0x00007ffff3cb79a0 in ?? () from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so
#1 0x00007ffff3cb7eeb in ?? () from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so
#2 0x00007ffff3cb8f39 in alsa_lib_resampler_process_int () from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so
#3 0x00007ffff3cb9056 in alsa_lib_resampler_process_interleaved_int () from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so
#4 0x00007ffff3cb7279 in ?? () from /usr/lib/alsa-lib/libasound_module_rate_speexrate.so
#5 0x00007ffff5c4a356 in ?? () from /usr/lib/libasound.so.2
#6 0x00007ffff5c4a762 in ?? () from /usr/lib/libasound.so.2
#7 0x00007ffff5c4a845 in ?? () from /usr/lib/libasound.so.2
#8 0x00007ffff5c4a90c in ?? () from /usr/lib/libasound.so.2
#9 0x00007ffff5c3d44b in ?? () from /usr/lib/libasound.so.2
#10 0x00007ffff5c323b1 in ?? () from /usr/lib/libasound.so.2
#11 0x00007ffff5c3d68a in snd_pcm_mmap_writei () from /usr/lib/libasound.so.2
#12 0x00007ffff76fad09 in ?? () from /usr/lib/libSDL-1.2.so.0
#13 0x00007ffff76cec8f in ?? () from /usr/lib/libSDL-1.2.so.0
#14 0x00007ffff76d6735 in ?? () from /usr/lib/libSDL-1.2.so.0
#15 0x00007ffff771b889 in ?? () from /usr/lib/libSDL-1.2.so.0
#16 0x00007ffff6996a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300
#17 0x00007ffff6c8b80d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
#18 0x0000000000000000 in ?? ()
Thread 2 (Thread 0x7ffff4ef6910 (LWP 3293)):
#0 0x00007ffff6c4ff51 in nanosleep () from /lib/libc.so.6
#1 0x00007ffff771e364 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0
#2 0x00007ffff771e3a2 in ?? () from /usr/lib/libSDL-1.2.so.0
#3 0x00007ffff76d6735 in ?? () from /usr/lib/libSDL-1.2.so.0
#4 0x00007ffff771b889 in ?? () from /usr/lib/libSDL-1.2.so.0
#5 0x00007ffff6996a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300
#6 0x00007ffff6c8b80d in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112
#7 0x0000000000000000 in ?? ()
Thread 1 (Thread 0x7ffff7fd0710 (LWP 3290)):
#0 signalhandler (signum=11) at src/NetPanzer/Core/main.cpp:75
#1 <signal handler called>
#2 Surface::bltTrans (this=0xdde100, dest=<value optimized out>, x=<value optimized out>, y=<value optimized out>) at src/Lib/2D/Surface.cpp:514
#3 0x00000000004bb548 in cMouse::draw (this=0x7fb310, dest=...) at src/NetPanzer/Views/Components/cMouse.cpp:33
#4 0x0000000000454957 in PlayerGameManager::graphicsLoop (this=<value optimized out>) at src/NetPanzer/Interfaces/PlayerGameManager.cpp:283
#5 0x00000000004357cb in BaseGameManager::mainLoop (this=0x803b20) at src/NetPanzer/Interfaces/BaseGameManager.cpp:220
#6 0x000000000040aaac in netpanzer_main (argc=<value optimized out>, argv=<value optimized out>) at src/NetPanzer/Core/main.cpp:300
#7 0x00007ffff6bcaabd in __libc_start_main (main=<value optimized out>, argc=<value optimized out>, ubp_av=<value optimized out>, init=<value optimized out>,
fini=<value optimized out>, rtld_fini=<value optimized out>, stack_end=0x7fffffffe2e8) at libc-start.c:220
---Type <return> to continue, or q <return> to quit---
#8 0x0000000000408359 in _start ()
Current language: auto
The current source language is "auto; currently c".
Current language: auto
The current source language is "auto; currently c++".
And why libasound and libsdl don't have a dbg packages?
Speak with dev on irc:
14:57 < krom> try svn
14:57 < krom> soon new version
14:59 < cojack> huh gdb don't found debug symbols
14:59 < cojack> shit :(
14:59 < krom> that looks like the error of mouse over border
15:00 < krom> and machine looks like 64bit, svn is good
Also new sound of backtrace:
(gdb) thread apply all backtrace
Thread 3 (Thread 0x7ffff3cb5910 (LWP 3294)): alsa-lib/ libasound_ module_ rate_speexrate. so alsa-lib/ libasound_ module_ rate_speexrate. so resampler_ process_ int () from /usr/lib/ alsa-lib/ libasound_ module_ rate_speexrate. so resampler_ process_ interleaved_ int () from /usr/lib/ alsa-lib/ libasound_ module_ rate_speexrate. so alsa-lib/ libasound_ module_ rate_speexrate. so libasound. so.2 libasound. so.2 libasound. so.2 libasound. so.2 libasound. so.2 libasound. so.2 libasound. so.2 libSDL- 1.2.so. 0 libSDL- 1.2.so. 0 libSDL- 1.2.so. 0 libSDL- 1.2.so. 0 create. c:300 unix/sysv/ linux/x86_ 64/clone. S:112
#0 0x00007ffff3cb79a0 in ?? () from /usr/lib/
#1 0x00007ffff3cb7eeb in ?? () from /usr/lib/
#2 0x00007ffff3cb8f39 in alsa_lib_
#3 0x00007ffff3cb9056 in alsa_lib_
#4 0x00007ffff3cb7279 in ?? () from /usr/lib/
#5 0x00007ffff5c4a356 in ?? () from /usr/lib/
#6 0x00007ffff5c4a762 in ?? () from /usr/lib/
#7 0x00007ffff5c4a845 in ?? () from /usr/lib/
#8 0x00007ffff5c4a90c in ?? () from /usr/lib/
#9 0x00007ffff5c3d44b in ?? () from /usr/lib/
#10 0x00007ffff5c323b1 in ?? () from /usr/lib/
#11 0x00007ffff5c3d68a in snd_pcm_mmap_writei () from /usr/lib/
#12 0x00007ffff76fad09 in ?? () from /usr/lib/
#13 0x00007ffff76cec8f in ?? () from /usr/lib/
#14 0x00007ffff76d6735 in ?? () from /usr/lib/
#15 0x00007ffff771b889 in ?? () from /usr/lib/
#16 0x00007ffff6996a04 in start_thread (arg=<value optimized out>) at pthread_
#17 0x00007ffff6c8b80d in clone () at ../sysdeps/
#18 0x0000000000000000 in ?? ()
Thread 2 (Thread 0x7ffff4ef6910 (LWP 3293)): libSDL- 1.2.so. 0 libSDL- 1.2.so. 0 libSDL- 1.2.so. 0 libSDL- 1.2.so. 0 create. c:300 unix/sysv/ linux/x86_ 64/clone. S:112
#0 0x00007ffff6c4ff51 in nanosleep () from /lib/libc.so.6
#1 0x00007ffff771e364 in SDL_Delay () from /usr/lib/
#2 0x00007ffff771e3a2 in ?? () from /usr/lib/
#3 0x00007ffff76d6735 in ?? () from /usr/lib/
#4 0x00007ffff771b889 in ?? () from /usr/lib/
#5 0x00007ffff6996a04 in start_thread (arg=<value optimized out>) at pthread_
#6 0x00007ffff6c8b80d in clone () at ../sysdeps/
#7 0x0000000000000000 in ?? ()
Thread 1 (Thread 0x7ffff7fd0710 (LWP 3290)): Core/main. cpp:75 2D/Surface. cpp:514 Views/Component s/cMouse. cpp:33 er::graphicsLoo p (this=<value optimized out>) at src/NetPanzer/ Interfaces/ PlayerGameManag er.cpp: 283 ::mainLoop (this=0x803b20) at src/NetPanzer/ Interfaces/ BaseGameManager .cpp:220 Core/main. cpp:300 0x7fffffffe2e8) at libc-start.c:220
#0 signalhandler (signum=11) at src/NetPanzer/
#1 <signal handler called>
#2 Surface::bltTrans (this=0xdde100, dest=<value optimized out>, x=<value optimized out>, y=<value optimized out>) at src/Lib/
#3 0x00000000004bb548 in cMouse::draw (this=0x7fb310, dest=...) at src/NetPanzer/
#4 0x0000000000454957 in PlayerGameManag
#5 0x00000000004357cb in BaseGameManager
#6 0x000000000040aaac in netpanzer_main (argc=<value optimized out>, argv=<value optimized out>) at src/NetPanzer/
#7 0x00007ffff6bcaabd in __libc_start_main (main=<value optimized out>, argc=<value optimized out>, ubp_av=<value optimized out>, init=<value optimized out>,
fini=<value optimized out>, rtld_fini=<value optimized out>, stack_end=
---Type <return> to continue, or q <return> to quit---
#8 0x0000000000408359 in _start ()
Current language: auto
The current source language is "auto; currently c".
Current language: auto
The current source language is "auto; currently c++".
And why libasound and libsdl don't have a dbg packages?
Regards.