To get FPS in the system journal set environment:
CLUTTER_SHOW_FPS=1
which will give you accurate FPS but not accurate render times because OpenGL is asynchronous. To get accurate render times too you will need to slow it down a little by adding:
COGL_DEBUG=sync-frame
To get FPS in the system journal set environment:
CLUTTER_ SHOW_FPS= 1
which will give you accurate FPS but not accurate render times because OpenGL is asynchronous. To get accurate render times too you will need to slow it down a little by adding:
COGL_ DEBUG=sync- frame