Note gnome-shell's performance problems relate to redrawing the screen (ie. when anything on screen is changing).
For example: CPU usage playing Big Buck Bunny 1080p 60FPS:
Unity7/Xorg (fullscreen) totem 80% compiz 4% Xorg 5%
Unity7/Xorg (windowed) totem 80% compiz 6% Xorg 4%
Gnome/Wayland (fullscreen) totem 120% gnome-shell 40%
Gnome/Wayland (windowed) totem 120% gnome-shell 40%
You can ignore 'totem' - its performance is different probably because the Wayland code path is not yet as efficient as the Xorg one. The relevant point is that gnome-shell uses 4x the CPU of Xorg+compiz to draw the same thing...
Note gnome-shell's performance problems relate to redrawing the screen (ie. when anything on screen is changing).
For example: CPU usage playing Big Buck Bunny 1080p 60FPS:
Unity7/Xorg (fullscreen)
totem 80%
compiz 4%
Xorg 5%
Unity7/Xorg (windowed)
totem 80%
compiz 6%
Xorg 4%
Gnome/Wayland (fullscreen)
totem 120%
gnome-shell 40%
Gnome/Wayland (windowed)
totem 120%
gnome-shell 40%
You can ignore 'totem' - its performance is different probably because the Wayland code path is not yet as efficient as the Xorg one. The relevant point is that gnome-shell uses 4x the CPU of Xorg+compiz to draw the same thing...