> With mednafen we had to use SDL_FULLSCREEN_DESKTOP instead of SDL_FULLSCREEN
Sorry, I mean SDL_WINDOW_FULLSCREEN_DESKTOP of course.
If I only change SDL_WINDOW_FULLSCREEN to SDL_WINDOW_FULLSCREEN_DESKTOP, the display resolution will not be changed upon game launch. The SDL canvas will be drawn on the left side of the display area.
> With mednafen we had to use SDL_FULLSCREEN_ DESKTOP instead of SDL_FULLSCREEN
Sorry, I mean SDL_WINDOW_ FULLSCREEN_ DESKTOP of course.
If I only change SDL_WINDOW_ FULLSCREEN to SDL_WINDOW_ FULLSCREEN_ DESKTOP, the display resolution will not be changed upon game launch. The SDL canvas will be drawn on the left side of the display area.