Comment 1 for bug 1565596

Revision history for this message
Daniel van Vugt (vanvugt) wrote :

Bumped to high, even if temporarily. Because we need to be mindful that this bug will probably increase Unity8's latency by one frame.

Roughly explained here: https://code.launchpad.net/~vanvugt/mir/ClientLatency-of-overlays/+merge/291348