Comment 18 for bug 1235190

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Kevin DuBois (kdub) wrote : Re: [mako] Unity8 on Mir got slow

my current working theory is that powerd (when it talked to surfaceflinger) would just hang when we running mir, because we would forcibly stop the surfaceflinger. Now that powerd talks to unity, which talks to mir, so it is starting to make actual power requests, including scaling back the clocks that mir needs to operate at full speed.