StacktraceTop: intel_miptree_release (mt=0x220) at intel_mipmap_tree.c:290 intel_process_dri2_buffer_with_separate_stencil (buffer_name=0x7f10978c0090 "dri2 hiz buffer", rb=0x2d05200, buffer=<optimized out>, intel=0x1c6ba50, drawable=<optimized out>) at intel_context.c:1267 intel_update_renderbuffers (context=<optimized out>, drawable=0x3149090) at intel_context.c:361 intelSetTexBuffer2 (pDRICtx=0x1c65920, target=3553, texture_format=8410, dPriv=0x3149090) at intel_tex_image.c:335 TfpTexture::bindPixmapToTexture(unsigned long, int, int, int) () from /tmp/tmpT7Z2eR/usr/lib/compiz/libopengl.so
StacktraceTop: miptree_ release (mt=0x220) at intel_mipmap_ tree.c: 290 process_ dri2_buffer_ with_separate_ stencil (buffer_ name=0x7f10978c 0090 "dri2 hiz buffer", rb=0x2d05200, buffer=<optimized out>, intel=0x1c6ba50, drawable=<optimized out>) at intel_context. c:1267 update_ renderbuffers (context=<optimized out>, drawable=0x3149090) at intel_context.c:361 format= 8410, dPriv=0x3149090) at intel_tex_ image.c: 335 :bindPixmapToTe xture(unsigned long, int, int, int) () from /tmp/tmpT7Z2eR/ usr/lib/ compiz/ libopengl. so
intel_
intel_
intel_
intelSetTexBuffer2 (pDRICtx=0x1c65920, target=3553, texture_
TfpTexture: