Comment 18 for bug 926379

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Bryce Harrington (bryce) wrote : Re: compiz crashed with SIGSEGV in intel_miptree_release() (Needs mesa-8.0.1)

Our guess is that the 8.0.1 patch solved these crashes for the general case, but there are corner cases. The aforementioned links indicate that this crash happens when compiz renders to a large texture. If that is true, it would mean that this bug can be reproduced only on systems with large extended monitors or similar configurations with very high total resolution allocations. Something like that.

Also, sounds like this issue is believed to affect only sandybridge / ironlake, although I don't have that confirmed and can't tell from the dupes. (Unfortunately the unity apport hook doesn't attach hardware info, grr...)