Same crash here on T41 laptop with ATI Radeon Mobility 9000 (M9) Lf (AGP). Compiz disabled and glxgears also works.
In Jaunty everything worked ok. I have tried following versions with same results: official 32bit releases of 2.48a, 2.49, 2.49a and Ubuntu version.
Compiled Blender SVN version (24195) with debugging and it produces following backtrace in gdb:
Program received signal SIGSEGV, Segmentation fault.
0x00dfff8d in ?? () from /lib/ld-linux.so.2
(gdb) bt
#0 0x00dfff8d in ?? () from /lib/ld-linux.so.2
#1 0x00e04326 in ?? () from /lib/ld-linux.so.2
#2 0x00e09fc0 in ?? () from /lib/ld-linux.so.2
#3 0x08713e75 in GPU_state_init () at source/blender/gpu/intern/gpu_draw.c:1298
#4 0x083e150a in wm_window_add_ghostwindow (wm=0xa0f01a8, title=0x93fd0c7 "Blender",
win=0xa0f0278) at source/blender/windowmanager/intern/wm_window.c:332
#5 0x083e15df in wm_window_add_ghostwindows (wm=0xa0f01a8)
at source/blender/windowmanager/intern/wm_window.c:371
#6 0x083e096e in wm_check (C=0x9dfbb78) at source/blender/windowmanager/intern/wm.c:218
#7 0x083df566 in WM_read_homefile (C=0x9dfbb78, op=0x0)
at source/blender/windowmanager/intern/wm_files.c:325
#8 0x083ea58f in WM_init (C=0x9dfbb78) at source/blender/windowmanager/intern/wm_init_exit.c:130
#9 0x083ddd7b in main (argc=1, argv=0xbffff4e4) at source/creator/creator.c:498
gpu_draw.c:1298 line contains following call:
glMatrixMode(GL_TEXTURE);
This seems to point that something has changed in Mesa packages?
Same crash here on T41 laptop with ATI Radeon Mobility 9000 (M9) Lf (AGP). Compiz disabled and glxgears also works.
In Jaunty everything worked ok. I have tried following versions with same results: official 32bit releases of 2.48a, 2.49, 2.49a and Ubuntu version.
Compiled Blender SVN version (24195) with debugging and it produces following backtrace in gdb: blender/ gpu/intern/ gpu_draw. c:1298 add_ghostwindow (wm=0xa0f01a8, title=0x93fd0c7 "Blender", blender/ windowmanager/ intern/ wm_window. c:332 add_ghostwindow s (wm=0xa0f01a8) blender/ windowmanager/ intern/ wm_window. c:371 blender/ windowmanager/ intern/ wm.c:218 blender/ windowmanager/ intern/ wm_files. c:325 blender/ windowmanager/ intern/ wm_init_ exit.c: 130 creator/ creator. c:498
Program received signal SIGSEGV, Segmentation fault.
0x00dfff8d in ?? () from /lib/ld-linux.so.2
(gdb) bt
#0 0x00dfff8d in ?? () from /lib/ld-linux.so.2
#1 0x00e04326 in ?? () from /lib/ld-linux.so.2
#2 0x00e09fc0 in ?? () from /lib/ld-linux.so.2
#3 0x08713e75 in GPU_state_init () at source/
#4 0x083e150a in wm_window_
win=0xa0f0278) at source/
#5 0x083e15df in wm_window_
at source/
#6 0x083e096e in wm_check (C=0x9dfbb78) at source/
#7 0x083df566 in WM_read_homefile (C=0x9dfbb78, op=0x0)
at source/
#8 0x083ea58f in WM_init (C=0x9dfbb78) at source/
#9 0x083ddd7b in main (argc=1, argv=0xbffff4e4) at source/
gpu_draw.c:1298 line contains following call: GL_TEXTURE) ;
glMatrixMode(
This seems to point that something has changed in Mesa packages?