There is no spec on the rules. The visuals/fbconfigs reported by the server are converted to __GLcontextModes in mesa. You can have a look at driConfigEqual in src/glx/x11/dri_common.c.
There is no spec on the rules. The visuals/fbconfigs reported by the server are converted to __GLcontextModes in mesa. You can have a look at driConfigEqual in src/glx/ x11/dri_ common. c.