I have no experience with opengl/mesa so the question may be invalid.
The main culprit that is being reversed is a patch that was adjusting reference counting of ... something (opengl context? not sure).
The question is: Are we sure that the patch being reversed is buggy? We know for sure that it caused a regression and kwin crashes. However, isn't it possible that this is a failure of Qt/KDE/Plasma/kwin to handle the new "correct" behavior that the patch introduced?
Don't get me wrong I am thrilled and grateful that you guys found it and have the mesa guys reverting it but I am just curious...
Out of curiosity,
I have no experience with opengl/mesa so the question may be invalid.
The main culprit that is being reversed is a patch that was adjusting reference counting of ... something (opengl context? not sure).
The question is: Are we sure that the patch being reversed is buggy? We know for sure that it caused a regression and kwin crashes. However, isn't it possible that this is a failure of Qt/KDE/Plasma/kwin to handle the new "correct" behavior that the patch introduced?
Don't get me wrong I am thrilled and grateful that you guys found it and have the mesa guys reverting it but I am just curious...