Thanks.
This is an old issue. It used to cause problems with Unity8 too (see bug 1535297).
A proper fix needs to come from protobuf itself, but the bug could also be avoided if Mir or your app were willing and able to change protobuf versions.
Thanks.
This is an old issue. It used to cause problems with Unity8 too (see bug 1535297).
A proper fix needs to come from protobuf itself, but the bug could also be avoided if Mir or your app were willing and able to change protobuf versions.