Yeah but that can fail for any number of reasons, even things in unity.
Can you confirm this on x86 with LIBGL_ALWAYS_SOFTWARE=1 set in the environment? That should force a fallback on llvmpipe.
Yeah but that can fail for any number of reasons, even things in unity.
Can you confirm this on x86 with LIBGL_ALWAYS_ SOFTWARE= 1 set in the environment? That should force a fallback on llvmpipe.