The Ubuntu X team would like to push mesa 9.1.1 for raring. It has been on a staging ppa for roughly two months now, and we've tested it on a variety of hw. During this time we've identified a regression with the Intel driver having a slow blur effect, causing issues with kwin and Unity dash. This was why we didn't upload it to raring before it got fixed upstream.
For me personally, it also fixes a bug in the Intel driver where compiz hangs after returning from another user session.
Upstream release notes for 9.1 and 9.1.1:
9.1 New features
Note: some of the new features are only available with certain drivers.
GL_ANGLE_texture_compression_dxt3
GL_ANGLE_texture_compression_dxt5
GL_ARB_ES3_compatibility
GL_ARB_internalformat_query
GL_ARB_map_buffer_alignment
GL_ARB_shading_language_packing
GL_ARB_texture_buffer_object_rgb32
GL_ARB_texture_cube_map_array
GL_EXT_color_buffer_float
GL_OES_depth_texture_cube_map
OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series
Multisample anti-aliasing support on Radeon X1000 series
OpenGL ES 3.0 support on Intel HD Graphics 2000, 2500, 3000, and 4000
Bug fixes
TBD -- This list is likely incomplete.
Changes
Removed VAAPI state tracker (unmaintained and broken)
Removed i965's broken hardware implementation of GL_NV_vertex_program
Removed swrast support for GL_NV_vertex_program
Removed swrast support for GL_NV_fragment_program
Removed OpenVMS support (unmaintained and broken)
Removed makedepend build dependency
9.1.1 New features
None.
Bug fixes
This list is likely incomplete.
Bug 30232 - [GM45] mesa demos spriteblast render incorrectly Bug 32429 - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites Bug 38086 - Mesa 7.11-devel implementation error: Unexpected program target in destroy_program_variants_cb() Bug 57121 - [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments Bug 58042 - [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source Bug 58960 - Texture flicker with fragment shader Bug 59495 - [i965 Bisected]Oglc fbblit(advanced.blitFb-3d-cube.mirror.both) fails Bug 59783 - [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing Bug 60121 - build - libvdpau_softpipe fails at runtime. Bug 60143 - gbm_dri_bo_create fails to initialize bo->base.base.format Bug 60802 - Corruption with DMA ring on cayman Bug 60848 - [bisected] r600g: add htile support cause gpu lockup in Dishonored wine. Bug 60938 - [softpipe] piglit interpolation-noperspective-gl_BackColor-flat-fixed regression Bug 61012 - alloc_layout_array tx * ty assertion failure when making pbuffer current Bug 61026 - Segfault in glBitmap when called with PBO source
The Ubuntu X team would like to push mesa 9.1.1 for raring. It has been on a staging ppa for roughly two months now, and we've tested it on a variety of hw. During this time we've identified a regression with the Intel driver having a slow blur effect, causing issues with kwin and Unity dash. This was why we didn't upload it to raring before it got fixed upstream.
For me personally, it also fixes a bug in the Intel driver where compiz hangs after returning from another user session.
Upstream release notes for 9.1 and 9.1.1:
9.1 New features
Note: some of the new features are only available with certain drivers.
GL_ ANGLE_texture_ compression_ dxt3 ANGLE_texture_ compression_ dxt5 ARB_ES3_ compatibility ARB_internalfor mat_query ARB_map_ buffer_ alignment ARB_shading_ language_ packing ARB_texture_ buffer_ object_ rgb32 ARB_texture_ cube_map_ array EXT_color_ buffer_ float OES_depth_ texture_ cube_map
GL_
GL_
GL_
GL_
GL_
GL_
GL_
GL_
GL_
OpenGL 3.1 core profile support on Radeon HD2000 up to HD6000 series
Multisample anti-aliasing support on Radeon X1000 series
OpenGL ES 3.0 support on Intel HD Graphics 2000, 2500, 3000, and 4000
Bug fixes
TBD -- This list is likely incomplete.
Changes
Removed VAAPI state tracker (unmaintained and broken) program program program
Removed i965's broken hardware implementation of GL_NV_vertex_
Removed swrast support for GL_NV_vertex_
Removed swrast support for GL_NV_fragment_
Removed OpenVMS support (unmaintained and broken)
Removed makedepend build dependency
9.1.1 New features
None.
Bug fixes
This list is likely incomplete.
Bug 30232 - [GM45] mesa demos spriteblast render incorrectly program_ variants_ cb() advanced. blitFb- 3d-cube. mirror. both) fails base.format noperspective- gl_BackColor- flat-fixed regression
Bug 32429 - [gles2] Ironlake: gl_PointCoord takes no effect for point sprites
Bug 38086 - Mesa 7.11-devel implementation error: Unexpected program target in destroy_
Bug 57121 - [snb] corrupted GLSL built-in function results when using Uniform Buffer contents as arguments
Bug 58042 - [bisected] Garbled UI in Team Fortress 2 and Counter-Strike: Source
Bug 58960 - Texture flicker with fragment shader
Bug 59495 - [i965 Bisected]Oglc fbblit(
Bug 59783 - [IVB bisected] 3DMMES2.0 Taiji performance reduced by ~13% with gnome-session enable compositing
Bug 60121 - build - libvdpau_softpipe fails at runtime.
Bug 60143 - gbm_dri_bo_create fails to initialize bo->base.
Bug 60802 - Corruption with DMA ring on cayman
Bug 60848 - [bisected] r600g: add htile support cause gpu lockup in Dishonored wine.
Bug 60938 - [softpipe] piglit interpolation-
Bug 61012 - alloc_layout_array tx * ty assertion failure when making pbuffer current
Bug 61026 - Segfault in glBitmap when called with PBO source