Comment 45 for bug 825709

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Stefano Lodi (stefano-lodi) wrote : Re: Choppy sound due to excessive rewinding on low-end (Atom) CPUs

I realized I did not start banshee as recommended (and I have not uploaded the 2nd log).

I upgraded pulseaudio from ppa:diwic/fighting-rewinds, then I performed the test again, this time following the instructions.
During the test, the sound was indeed broken as expected, with long pauses between short fragments correctly played.

I attach both logs.