Heh, I think I had the watermark regs backwards... I'll have to spin a new patch, but you could try changing the watermark value in the patch in the meantime:
watermark = (3 << 8) | 0x3f
should instead be something like
watermark = (3 << 8) | 1
Heh, I think I had the watermark regs backwards... I'll have to spin a new patch, but you could try changing the watermark value in the patch in the meantime:
watermark = (3 << 8) | 0x3f
should instead be something like
watermark = (3 << 8) | 1