I don't think this is a bug. The problem is, prior to that patch, the display component was requesting minimum clocks that were 10x too low. This saved power, but led to display problems on some systems because the clocks were too low to sustain the display requirements.
I don't think this is a bug. The problem is, prior to that patch, the display component was requesting minimum clocks that were 10x too low. This saved power, but led to display problems on some systems because the clocks were too low to sustain the display requirements.