Comment 9 for bug 1646253

Revision history for this message
Clint Byrum (clint-fewbar) wrote :

I was able to play about 12 hours of the game without a crash. So things definitely improved. But eventually it happened again.

[160126.986645] [drm] GPU HANG: ecode 8:0:0x85dffffb, in Cities.x64 [23989], reason: Hang on render ring, action: reset
[160126.986646] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[160126.986647] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[160126.986647] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[160126.986648] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[160126.986648] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[160126.986686] drm/i915: Resetting chip after gpu hang
[160137.977308] drm/i915: Resetting chip after gpu hang

Linux clint-ThinkPad-X250 4.9.0-040900rc8-generic #201612051443 SMP Mon Dec 5 19:45:51 UTC 2016 x86_64 x86_64 x86_64 GNU/Linux