100% usage of Render/3D means copy, vpp or display are stuck, since multiple inputs are set, could it work when encoding a single input each time?
Maybe there is an unsupported video format input by Intel GPU decoder/encoder.
Otherwise, the ffmpeg parameter requests specific filter or scaling to render engine.
100% usage of Render/3D means copy, vpp or display are stuck,
since multiple inputs are set, could it work when encoding a single input each time?
Maybe there is an unsupported video format input by Intel GPU decoder/encoder.
Otherwise, the ffmpeg parameter requests specific filter or scaling to render engine.