Comment 9 for bug 130325

Revision history for this message
Bryan Haskins (bryan-h) wrote : Re: glxgears, 3d apps, crash X when using compiz-fusion (gutsy) (nvidia-glx-new 9755)

Sitsofe:
Yea, I meant to cover most of that. That's why I was saying it was most realistically not a Compiz problem, that wouldn't make a ton of sense for it to be. And I'm in the same position, testing across multiple nvidia versions (compatible with the environment of feisty entirely) so that can all but alleviate any thoughts that it might be trouble with the nvidia binary and pretty much throws it to something happening differently in X or in that ballpark. Obviously somehow having to do with rendering opengl separately as compiz is flying. It might ven be an issue of either the resolution of the render (which is odd, not entirely off the hat though), or a matter of how much it renders (which would in part tie in to part a there). I say this becuase it seems smaller render jobs, windowed things even, work to some degree for many people. For me I can play a windowed wine game for the most part fine, where as mythfrontend crashes X, assuming the full 3d game in a window takes more actual rendering I'm leaning towards the weird but not implausible that it's in relation to rendering size (this same game crashing in fullscreen mode.)