This is the path I'm planning to take (seems to be the only alternative on X1600 if you want full resolution), but as I said in my first post, I *need* the GPU (3D acceleration) support. Also, some sane default should be implemented, as fglrx + SLUB + suspend/hibernate guarantees a hard crash every time. Perhaps the suspend script can check for the presence of the fglrx module and refuse to suspend in that case... (with a comment documenting this)
This is the path I'm planning to take (seems to be the only alternative on X1600 if you want full resolution), but as I said in my first post, I *need* the GPU (3D acceleration) support. Also, some sane default should be implemented, as fglrx + SLUB + suspend/hibernate guarantees a hard crash every time. Perhaps the suspend script can check for the presence of the fglrx module and refuse to suspend in that case... (with a comment documenting this)