Comment 54 for bug 1242678

Revision history for this message
In , Carlos Garcia Campos (carlosgc) wrote :

(In reply to comment #17)
> Created attachment 100723 [details] [review]
> Rotate documents correctly
>
> Hi,
>
> I'm sorry for my late response, I was super busy with something else.

No problem!

> (In reply to comment #15)
> > Comment on attachment 99331 [details] [review] [review]
> > Rotate documents correctly
> >
> > Review of attachment 99331 [details] [review] [review]:
> > -----------------------------------------------------------------
> >
> > This looks good to me, except the confusing NONE/LANDSCAPE thing. Adrian,
> > does the PostScript part looks good to you?
> >
> > ::: libspectre/spectre-device.c
> > @@ +206,4 @@
> > > return SPECTRE_STATUS_RENDER_ERROR;
> > > }
> > >
> > > + if (rc->orientation == NONE || rc->orientation == LANDSCAPE) {
> >
> > Why NONE and LANDSCAPE? shouldn't we invert width/height when orientation is
> > LANDSCAPE and SEASCAPE? Ah, I know what's going on, you are using the
> > internal values of the parser (my fault, I think I suggested it) but
> > rc->orientation is actually a SpectreOrientation enum value, so you should
> > use SPECTRE_ORIENTATION_PORTRAIT || SPECTRE_ORIENTATION_REVERSE_PORTRAIT
> > that are 0 and 2 like NONE and LANDSCAPE in the internal parser.
> >
> > @@ +269,4 @@
> > > args[arg++] = "-dNOPLATFONTS";
> > >
> > > if (rc->width != -1 && rc->height != -1) {
> > > + if (rc->orientation == NONE || rc->orientation == LANDSCAPE) {
> >
> > Same here.
>
> My brain was probably on a vacation :). I've fixed this so that it uses the
> SPECTRE_ORIENTATION_PORTRAIT and SPECTRE_ORIENTATION_REVERSE_PORTRAIT.

:-)

> Regards
>
> Marek

Pushed to git master, thanks!