Comment 37 for bug 66483

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Jacob Peddicord (jpeddicord) wrote :

Attached is the source of Neverball's (or Neverputt's) audio code. It does not use Mix_MusicVoulme, but instead Mix_VolumeMusic, which I would assume to be the same (again correct me if I'm wrong).

There are a few references to Mix_Volume* in any case (not the pointer, just referencing any type of volume operation) so hopefully this helps you out.

Thanks,
Jacob