The function X11_KeyToUnicode is missing in libsdl in Edgy ( dapper ok)
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
libsdl1.2 (Debian) |
Fix Released
|
Unknown
|
|||
libsdl1.2 (Ubuntu) |
Fix Released
|
Undecided
|
Colin Watson |
Bug Description
This function is used by game build on SDL library in order to transform input of the keyboard into Unicode characters.
There is a risk that a lot of game build on SDL does not work with Edgy.
For instance all the games based on Torque will not work with edgy : http://
This function has been removed in the current package libsdl 1.2( 1.2.10.3) .provided with edgy ( it works with dapper).
For your information a patch has been provided with libsdl1.2 (1.2.11-3), have a look on :
http://
Warning : all the libraries linked to libsdl should be updated in the same way.
How to reproduce :
1/ download the demo of torque available at : http://
2/ install it , launch in a console window : TorqueGameEngin
3/ follow the installation procedure : click on next
4/ go to the installation directory and launch : demo.bin
You get the folowing errors message and demo.bin crashes:
"demo.bin: symbol lookup error: demo.bin: undefined symbol: X11_KeyToUnicode"
This demo works with dapper.
description: | updated |
Changed in libsdl1.2: | |
status: | Unknown → Fix Released |
I have the same problem on Edgy i386. I consider it quite critical,
since I can't code without it.