Comment 10 for bug 1257612

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In , Michel Dänzer (michel-daenzer) wrote :

This is really weird: As you can see, tile_split is not 0, so the division by 0 must be about stencil_tile_split. But I don't see how eg_surface_best can not set stencil_tile_split to non-0 for a depth/stencil surface...