Danny McGrath's guess was correct. The execution loops in Puzzle::createPartial() until a solution is found.
I have made a upstream bug report: https://bugs.kde.org/show_bug.cgi?id=245756
Danny McGrath's guess was correct. The execution loops in Puzzle: :createPartial( ) until a solution is found.
I have made a upstream bug report: https:/ /bugs.kde. org/show_ bug.cgi? id=245756