Note, I marked this a duplicate of bug #1321627 as we have a rather large pending landing for urfkill which has re-written much of the code that deals with enabling/disabling individual killswitches in addition to FlightMode.
Note, I marked this a duplicate of bug #1321627 as we have a rather large pending landing for urfkill which has re-written much of the code that deals with enabling/disabling individual killswitches in addition to FlightMode.