Applications using libsdl1.2-alsa randomly use 100% cpu and have broken sound playback
Bug #454879 reported by
João Pinto
This bug affects 15 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
hedgewars (Ubuntu) |
Invalid
|
Undecided
|
Unassigned | ||
libsdl1.2 (Ubuntu) |
Confirmed
|
Medium
|
Unassigned |
Bug Description
Binary package hint: hedgewars
This is reproducible.
I just start a local single player game, when I try to exit the game does not exit.
The cpu usage is 100%, top processes are hedgewars and hwengine.
Killing hwengine will exit the game.
ProblemType: Bug
Architecture: amd64
Date: Sun Oct 18 19:37:29 2009
DistroRelease: Ubuntu 9.10
NonfreeKernelMo
Package: hedgewars 0.9.11-5
ProcEnviron:
LANGUAGE=
PATH=(custom, user)
LANG=pt_PT.UTF-8
SHELL=/bin/bash
ProcVersionSign
SourcePackage: hedgewars
Uname: Linux 2.6.31-14-generic x86_64
summary: |
- Appilcations using libsdl1.2-alsa randomly use 100% cpu and have broken + Applications using libsdl1.2-alsa randomly use 100% cpu and have broken sound playback |
Changed in libsdl1.2 (Ubuntu): | |
status: | New → Confirmed |
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To clarify, just starting the game menu window will make the hedgewars process use 100% of one core, and the
Installing libsdl1. 2debian- pulseaudio instead of libsdl1. 2debian- alsa will fix the problem.