The wButton shows the correct behaviour. afaik because is all a single
thread the button is never cleared and redrawn, but this hide/show is
enough to make it properly sensitive when the mouse cursor is over it
*** At the very least this should be implemented it synaptic and the
installer ***
I believe that with a simple bit of code in gtk set sensitive that
respects the visible status of the button, this issue would be fixed, I
am not even slightly convinced that this would have far reaching
consequences of a negative nature
At the very least sending a patch upstream would probably prompt what
they would feel the "correct" way of fixing it...
Given the very long history of this problem something like will have to
happen before a "proper" fix happens
This bug is VERY trivial I happened to be using monodevelop so heres
some mono code with 2 buttons, 1 with the bug and 1 using the work
round
(I have used this workround in c++ before)
protected virtual void OnGoButtonClicked (object sender, Sensitive= false; Sensitive= false;
System.EventArgs e)
{
woButton.
wButton.
}
click the go button
move the cursor over one of the 2 test buttons
hit the tab key and the go button looses the focus which re-enables the
buttons one with the work round
protected virtual void OnGoButtonFocus OutEvent (object o, ntArgs args) Sensitive= true; Sensitive= true;
Gtk.FocusOutEve
{
woButton.
wButton.
wButton.Hide();
wButton.Show();
}
The wButton shows the correct behaviour. afaik because is all a single
thread the button is never cleared and redrawn, but this hide/show is
enough to make it properly sensitive when the mouse cursor is over it
*** At the very least this should be implemented it synaptic and the
installer ***
I believe that with a simple bit of code in gtk set sensitive that
respects the visible status of the button, this issue would be fixed, I
am not even slightly convinced that this would have far reaching
consequences of a negative nature
At the very least sending a patch upstream would probably prompt what
they would feel the "correct" way of fixing it...
Given the very long history of this problem something like will have to
happen before a "proper" fix happens
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