I am sorry, overlooked that: They seem to have added it lately, so it is not in the version that is in Precise. You can find it in their current trunk: http://grecipe-manager.git.sourceforge.net/git/gitweb.cgi?p=grecipe-manager/grecipe-manager;a=tree;f=images;h=52f565e1125db1fac6e944acbc5e57713c88e60f;hb=HEAD
In Unity 3D, 48x48 is not enough. The launcher uses 48x48 (or something like that), but the dash seems to use larger icons, and the task switcher definitely uses really huge icons. The switcher might be the most visible difference to Unity 2D.
I am sorry, overlooked that: They seem to have added it lately, so it is not in the version that is in Precise. You can find it in their current trunk: http:// grecipe- manager. git.sourceforge .net/git/ gitweb. cgi?p=grecipe- manager/ grecipe- manager; a=tree; f=images; h=52f565e1125db 1fac6e944acbc5e 57713c88e60f; hb=HEAD
In Unity 3D, 48x48 is not enough. The launcher uses 48x48 (or something like that), but the dash seems to use larger icons, and the task switcher definitely uses really huge icons. The switcher might be the most visible difference to Unity 2D.