Comment 2 for bug 49201

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Amos Brocco (mriya3) wrote :

If I understood correctly... cdda uses the same PCM encoding as WAV, so the conversion is just a matter of dropping the headers (if the wav is 44.1KHz, Stereo). If I'm right, I don't see a reason not to do this in "realtime", instead of using 600MB on disk.