If I understood correctly... cdda uses the same PCM encoding as WAV, so the conversion is just a matter of dropping the headers (if the wav is 44.1KHz, Stereo). If I'm right, I don't see a reason not to do this in "realtime", instead of using 600MB on disk.
If I understood correctly... cdda uses the same PCM encoding as WAV, so the conversion is just a matter of dropping the headers (if the wav is 44.1KHz, Stereo). If I'm right, I don't see a reason not to do this in "realtime", instead of using 600MB on disk.