I do get this, but only unity-2d not 3d. One of the items is in the systray, one is an indicator. I believe that gsd is detecting a fallback and putting the item in the systray. I believe this is an issue with unity-2d.
I do get this, but only unity-2d not 3d. One of the items is in the systray, one is an indicator. I believe that gsd is detecting a fallback and putting the item in the systray. I believe this is an issue with unity-2d.