Seems to be related to bug #202089 - After suspend, audio stops working; killing pulseaudio makes g-p-m eat all the RAM and use a lot of CPU time.
PS: It seems this bug is not fixed, please reopen.
Seems to be related to bug #202089 - After suspend, audio stops working; killing pulseaudio makes g-p-m eat all the RAM and use a lot of CPU time.
PS: It seems this bug is not fixed, please reopen.