Oh. Here's a bit more from the log...
This after trying to close properly in Unity.
** (iagno:32236): CRITICAL **: computer_player_move: assertion `self != NULL' failed
Window manager warning: Receiving a NET_CLOSE_WINDOW message for 0x3000003 (Iagno) without a timestamp! This means some buggy (outdated) application is on the loose!
Window manager warning: Tried to ping a window with CurrentTime! Not allowed.
Window manager warning: Received a NET_CURRENT_DESKTOP message from a broken (outdated) client who sent a 0 timestamp
unity-2d-shell: [WARNING] Wnck: Received a timestamp of 0; window activation may not function properly.
Oh. Here's a bit more from the log... player_ move: assertion `self != NULL' failed
This after trying to close properly in Unity.
** (iagno:32236): CRITICAL **: computer_
Window manager warning: Receiving a NET_CLOSE_WINDOW message for 0x3000003 (Iagno) without a timestamp! This means some buggy (outdated) application is on the loose!
Window manager warning: Tried to ping a window with CurrentTime! Not allowed.
Window manager warning: Received a NET_CURRENT_DESKTOP message from a broken (outdated) client who sent a 0 timestamp
unity-2d-shell: [WARNING] Wnck: Received a timestamp of 0; window activation may not function properly.